I think I’ll extended the ending… yes, that will work…
So, I’ve been thinking about the feedback from today… I have an idea to fix it… In the first instance, I’m gonna extend the ending to include product placement… …
A work-in-progress!
So, I’ve been thinking about the feedback from today… I have an idea to fix it… In the first instance, I’m gonna extend the ending to include product placement… …
I’ve decided this is the render I’ll use for VIVA tomorrow. On a side note, why doesn’t my Final Cut 7.03 at home have the Bloom video effect? Very annoying……
So, the idea here is that after the various shots of the Wii, it will pan out and be used in the spelling of ‘Wii’… I’m feeling hopeful that this…
Using the footage from the bungie shoot, I’ve made a rough edit of the ‘top-down’ shot. Original: Jitter Removal:
This was an interesting method of shooting… I’d decided to hang the camera from two jockey-straps to see what kind of movement I would get if I shot the wii…
I was laying in bed today when I noticed this reflection on the wall behind my monitor. Very cool.
OK, so a number of issues have arisen with the latest shoot: Camera is still too heavy Fruit goes bad waaaay too quickly The pipe flexes with weight and thus…
Review is this week. Here’s my Wii ad as it stands and will be presented at review today:
I have 3.01 seconds of new footage at the end of my ‘ad’. It only took 5 hours of setup/shooting and another 3 hours editing. It was a convoluted setup:
I needed to choose something that I could be in control of and didn’t have the logistical issues that my other chosen topics had… thus putting together my Wii… I’m…