So, I had a bit of a crash course this afternoon with Kit regarding Maya and in particular Booleans.  Very nice.

The couple of shapes I’ve picked out for my constructed model/environment will need such ideas and using one object as a cookie-cutter, so to speak, will make it infinitely more helpful.

Here I’m trying to recreate the basics of a shape that appears in my first render:

On a side note: Kit showed me particles too but we’re gonna have a followup lesson on those later.  I really shouldn’t have dropped Maya after first year.  😮

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